Well now we've moved onto walks the cube man has evolved some limbs and is able to walk around!
I like the idea that with walks there are key positions that the legs go into throughout the cycle. The main problem I had was getting the drawing in the right order because I filled in around the key frames. But I got there in the end.
I think its the arms in this cycle that give this character an angry looking walk, because they never straighten and the balls for hands look a little like fists... Maybe the next one will look less determined and more friendly.