Monday, 24 November 2008

Cube Man gets Legs!

Well now we've moved onto walks the cube man has evolved some limbs and is able to walk around!

I like the idea that with walks there are key positions that the legs go into throughout the cycle. The main problem I had was getting the drawing in the right order because I filled in around the key frames. But I got there in the end.

I think its the arms in this cycle that give this character an angry looking walk, because they never straighten and the balls for hands look a little like fists... Maybe the next one will look less determined and more friendly.

Thursday, 20 November 2008

Maya Gets Colourful!

Finally some colour is added to the world of Maya in the form of a rigged girl. No more box man! I really enjoyed the task of making her walk, or as I described it "strutting down the cat walk".



I think what made this one of the more interesting tasks is the fact that you could be very creative with what you did. And also your final outcome is usually different from the person sat next to you, your character has a totally different attitude. (plus you could animate her pony tail...)