It was quite strange being given this task again this year and brought back all the memories of struggling with the walk cycles in year one... At least this time I had that experience and I think I remembered most of the things Andy suggested last year. I decided to do it in 2D because I feel a lot more comfortable using it compared to 3D on Maya.
I think this walk has a nice strong bounce and the movement through the back emphasizes this. There is a slight jump in the arms which can be hard to follow in the middle of the cycle. Overall its not as good as it could be, but for easing back into flash its not too bad in my opinion.
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