Thursday 2 June 2011

Tuesday 19 April 2011

The Mighty City...


Lets start this post positively... I HATE BUILDINGS! Now that's out of the way...

I have painted this city continuing on from when the first town got bombed. It is all in different layers so it is easy to adapt it to the different time periods and hopefully will make the time lapse scenes easier. That's the plan anyway. It also makes it extremely complicated. I now only have a couple of city views from other angles which will be a lot simpler because they do not need to be on different layers. This means the majority of backgrounds are done now and just need tweaking. Hooray!

Saturday 9 April 2011

More and more backgrounds...




I think I could bore you to death with all the backgrounds I've done as not many are vey interesting. Esspessially at the moment as they dont have the city in the distance yet. But here's a taster of the nicer ones. The others Steph is adding to the animatic as the scenes get coloured.

More textures...

I think these were the last textures I had to do. They were very simple, painted wood grain for the title. Jenny has now applied them to the model with the letters stuck to the web.

Thursday 31 March 2011

Backgrounds continued....



Well a few backgrounds down, and about a million more to go. I have decided to paint the tree in all of them first and save the town for last. This should be interesting. Steph has done a test with the bigger background and found that it needs to be extended for it to work properly, which shouldn't be too much trouble. Best crack on.

Little Helper Textures Update







Seeing as I haven't done an update for the Little Helper project for a while I thought I would put up a few examples of the textures I have painted for it. Hopefully they are nearly all done now. Lucy and Jenny have applied the textures and created bump maps from them. I painted them all using Photoshop, ontop of the UV maps Jenny and Lucy provided me with.

Sally will be furry, so all I needed to do was paint the different shades that the fur will eventually be. This meant that the joins in the UVs didn't have to be absolutely perfect.

Thursday 24 March 2011